Correct Answer: A user-defined data type
Explanation: An enumeration is a user-defined data type in C that consists of integral constants, each of which is given a name.
Correct Answer: enum name {a, b, c};
Explanation: An enumeration is defined using the `enum` keyword followed by a name and a list of named integer constants enclosed in curly braces.
Correct Answer: 0
Explanation: If not explicitly assigned a value, the first enumerator in an enumeration has a default value of 0.
Correct Answer: All of the above
Explanation: Enumerators can be explicitly assigned values, and the rest of the enumerators will take incremented values unless otherwise specified.
Correct Answer: Directly using the enumerator names
Explanation: You can directly use enumerator names in a switch statement as they are treated as integer constants.
Correct Answer: All of the above
Explanation: All the options are valid enumeration declarations. The last option also declares a variable `myColor` of the enum type.
Correct Answer: 4
Explanation: GREEN is explicitly assigned the value 3, so BLUE, being the next enumerator, will take the value 4.
Correct Answer: RED
Explanation: You can directly refer to an enumerator by its name if it is within the scope. If there’s a conflict, you might need to use a prefix or namespace.
Correct Answer: A compile-time error will occur
Explanation: Enumerators can only be assigned integer values. Assigning a floating-point value will result in a compile-time error.
Correct Answer: They help in making the code more readable and maintainable
Explanation: Enumerations provide meaningful names for sets of related constants, enhancing code readability and maintainability.
Correct Answer: Yes
Explanation: In C, enumerators within an enumeration can be assigned duplicate values explicitly.
Correct Answer: Directly assigning the enumerator name
Explanation: An enumeration variable can be assigned a value by using the enumerator name, as the enumerators are treated as constants.
enum days {SUN, MON, TUE = 10, WED};
enum days y = WED;
Correct Answer: 11
Explanation: Since `TUE` is explicitly set to 10, `WED`, being the next enumerator, will take the value 11.
Correct Answer: No, the type is always int
Explanation: In C, the underlying type of an enumeration is always an integer.
enum status {SUCCESS, FAILURE};
enum status s = FAILURE;
printf("%d", s);
Correct Answer: 1
Explanation: The enumerator `FAILURE` has a value of 1, so printing `s` will output 1.
Correct Answer: Enumeration names must be unique within the same scope
Explanation: Enumeration names do not need to be unique within the same scope, but enumerator names must be unique within the same enumeration.
Correct Answer: enum color {RED, GREEN, BLUE} myColor;
Explanation: This declares an enumeration `color` with enumerators `RED`, `GREEN`, `BLUE` and a variable `myColor` of type `enum color`.
Correct Answer: The enumerators will be assigned values starting from 0
Explanation: By default, if values are not assigned to enumerators, they start from 0 and increment by 1 for each subsequent enumerator.
Correct Answer: Yes
Explanation: Since enumeration values are integers, you can perform bitwise operations on them.
Correct Answer: They simplify code by providing meaningful names for integer constants
Explanation: Enumerations make code more readable and maintainable by allowing the use of meaningful names instead of numeric constants.
Correct Answer: enum enum_name variable;
Explanation: You declare an enum type variable by specifying the enum name followed by the variable name.
enum colors {RED, GREEN, BLUE};
enum colors color;
Correct Answer: color = GREEN;
Explanation: You assign an enumerator value to an enum variable directly using the enumerator name.
enum fruits {APPLE, BANANA, CHERRY};
enum fruits f = CHERRY;
printf("%d", f);
Correct Answer: 2
Explanation: The enumerator `CHERRY` has the value 2, so the output will be 2.
Correct Answer: Yes
Explanation: Since enum values are integers, you can compare enum variables directly using relational operators.
Correct Answer: enum colors color = GREEN;
Explanation: You initialize an enum variable by specifying the enum name and assigning one of the enumerator values.
Correct Answer: By creating a lookup table with strings
Explanation: You need to create a lookup table (an array of strings) to map enum values to their corresponding names for printing.
enum week {SUN, MON, TUE, WED, THU, FRI, SAT};
enum week today = WED;
today = MON;
printf("%d", today);
Correct Answer: 1
Explanation: The variable `today` is first assigned the value of `WED` (3), and then it is reassigned the value of `MON` (1). The output will be 1.
Correct Answer: Yes
Explanation: You can pass enum variables as function arguments since they are treated as integers.
Correct Answer: enum colors {RED, GREEN = 5, BLUE};
Explanation: You can define an enum with specific values by assigning them explicitly in the definition.
Correct Answer: Enum variables are stored as integers
Explanation: Enum variables are stored as integers, which allows them to be used in arithmetic operations and switch statements.
Correct Answer: Using the `sizeof` operator
Explanation: You can determine the size of an enum variable using the `sizeof` operator, which will return the size in bytes. In most implementations, this will be the size of an integer (commonly 4 bytes).
Correct Answer: Yes
Explanation: You can use enum types in a union just like any other type in C. The union will allocate enough memory to hold the largest data member, which can be an enum variable.
Correct Answer: The enum variable will be treated as an integer
Explanation: Enum variables are treated as integers in arithmetic expressions, meaning you can perform operations like addition, subtraction, and multiplication on them as you would with regular integers.
enum colors color = 2;
enum colors color = BLUE;
enum colors color = 1;
colors color = GREEN;
Correct Answer: enum colors {RED, GREEN, BLUE}; enum colors color = BLUE;
Explanation: Enum variables should be initialized using the enumerator names, not raw integer values. This helps maintain readability and reduces errors.
Correct Answer: Undefined behavior
Explanation: Assigning a value outside the defined range of an enum to an enum variable leads to undefined behavior, which means the result is unpredictable and can vary between different compilers and platforms.
Correct Answer: Only with type casting
Explanation: Directly assigning one enum type variable to another of a different type is not allowed, as they are distinct types. However, you can use type casting to convert one to the other if needed.
Correct Answer: Enum variables help make code more readable by replacing magic numbers with named constants
Explanation: Enum variables provide a way to define named constants, making the code more readable and maintainable. They replace “magic numbers” with meaningful names that represent specific values.
Correct Answer: Using a for loop and the enumerator names
Explanation: You can iterate over all values of an enum type by using a for loop and the enumerator names. Since enums are constants, you can create an array of their values or use their integer representations in a loop.
enum letters {A, B, C = 5, D};
enum letters letter = D;
printf("%d", letter);
Correct Answer: 6
Explanation: In the enum definition, `A` is 0, `B` is 1, `C` is explicitly set to 5, and `D` follows `C` with a value of 6. Therefore, the output is 6.
Correct Answer: Yes
Explanation: Enum variables can be used in bitwise operations because they are stored as integers. This allows for operations such as AND, OR, XOR, and NOT to be performed on them, which can be useful for setting and checking flags.
Correct Answer: A named integer constant
Explanation: An enumeration constant is a named integer constant defined within an enumeration type. It provides a meaningful name to an integer value, making code more readable and maintainable.
Correct Answer: Using the `enum` keyword
Explanation: Enumeration constants are defined within an enumeration type using the `enum` keyword, followed by a list of named integer constants.
Correct Answer: 0
Explanation: The default value of the first enumeration constant is 0. Subsequent constants increase by 1 unless explicitly assigned a different value.
enum fruits {APPLE, BANANA = 3, ORANGE};
Correct Answer: 4
Explanation: `BANANA` is explicitly assigned the value 3, so `ORANGE`, being the next constant, will have the value 4.
Correct Answer: Yes
Explanation: Enumeration constants can have duplicate values if they are explicitly assigned. This can be useful for grouping constants that have the same value.
enum days {SUN, MON, TUE = 10, WED};
Correct Answer: 10
Explanation: The value of `TUE` is explicitly set to 10. Enumerator values do not need to be sequential and can be set to any integer value.
Correct Answer: By using its name defined in the enum
Explanation: You refer to an enumeration constant by using the name defined in the enumeration type, which helps improve code readability and maintainability.
enum color {RED, GREEN, BLUE};
printf("%d", GREEN);
Correct Answer: 1
Explanation: In this enumeration, `RED` is 0, `GREEN` is 1, and `BLUE` is 2. The `printf` statement will output the integer value of `GREEN`, which is 1.
Correct Answer: Yes
Explanation: Enumeration constants can be used as case labels in a switch statement. They are treated as integer constants, making them suitable for this purpose.
Correct Answer: They can represent both positive and negative integers
Explanation: Enumeration constants can represent any integer value, both positive and negative. This allows for greater flexibility in defining meaningful constants within an enumeration.
enum number {ONE = 1, TWO, THREE};
printf("%d", TWO);
Correct Answer: 2
Explanation: In this enumeration, `ONE` is explicitly set to 1. The subsequent constants `TWO` and `THREE` will be 2 and 3, respectively. Therefore, `TWO` is 2.
enum colors {RED = 5, GREEN, BLUE};
Correct Answer: 7
Explanation: `RED` is explicitly set to 5. The next constant, `GREEN`, will be 6, and `BLUE` will be 7.
enum months {JAN = 1, FEB, MAR = 5, APR};
printf("%d", APR);
Correct Answer: 6
Explanation: `JAN` is 1, `FEB` is 2, `MAR` is explicitly set to 5, and `APR` will be the next integer, which is 6.
enum directions {NORTH, EAST = 10, SOUTH, WEST};
printf("%d", SOUTH);
Correct Answer: 11
Explanation: `NORTH` is 0 by default, `EAST` is explicitly set to 10, so `SOUTH` will be 11 and `WEST` will be 12.
enum levels {LOW = -1, MEDIUM, HIGH};
printf("%d", MEDIUM);
Correct Answer: 0
Explanation: `LOW` is set to -1, so `MEDIUM` will be 0 and `HIGH` will be 1.
enum priority {LOW = 1, MEDIUM = 2, HIGH = 4};
printf("%d", HIGH);
Correct Answer: 4
Explanation: The values for `LOW`, `MEDIUM`, and `HIGH` are explicitly set to 1, 2, and 4 respectively. Therefore, `HIGH` is 4.
enum grades {A = 90, B = 80, C = 70, D = 60, F};
printf("%d", F);
Correct Answer: 61
Explanation: The values for `A`, `B`, `C`, and `D` are explicitly set. Since `D` is 60, `F` will be the next integer value, which is 61.
enum size {SMALL, MEDIUM, LARGE = 10, XL};
printf("%d", XL);
Correct Answer: 11
Explanation: `SMALL` is 0, `MEDIUM` is 1, `LARGE` is explicitly set to 10, and `XL` will be the next integer value, which is 11.
enum state {ON = 5, OFF, IDLE = 3, RUNNING};
printf("%d", RUNNING);
Correct Answer: 4
Explanation: `ON` is 5, `OFF` is 6, `IDLE` is explicitly set to 3, and `RUNNING` will be the next integer value, which is 4.
enum season {SPRING, SUMMER = 4, FALL, WINTER};
printf("%d", FALL);
Correct Answer: 5
Explanation: `SPRING` is 0, `SUMMER` is explicitly set to 4, so `FALL` will be 5 and `WINTER` will be 6.
enum flags {FLAG_A = 1 << 0, FLAG_B = 1 << 1, FLAG_C = 1 << 2};
printf("%d", FLAG_B);
Correct Answer: 2
Explanation: The `<<` operator shifts the bits of the number to the left. `1 << 0` is 1, `1 << 1` is 2, and `1 << 2` is 4. Therefore, `FLAG_B` is 2.
enum options {OPT_ONE = 10, OPT_TWO = OPT_ONE + 5, OPT_THREE};
printf("%d", OPT_THREE);
Correct Answer: 17
Explanation: `OPT_ONE` is set to 10, `OPT_TWO` is `OPT_ONE + 5`, which is 15. `OPT_THREE` will be the next integer value, which is 16.
enum operations {ADD, SUB = 10, MUL, DIV = 20};
printf("%d", MUL);
Correct Answer: 11
Explanation: `ADD` is 0, `SUB` is set to 10, so `MUL` will be the next integer value, which is 11. `DIV` is explicitly set to 20.
enum error_codes {SUCCESS, ERROR_NOT_FOUND = 404, ERROR_SERVER = 500, ERROR_UNAUTHORIZED};
printf("%d", ERROR_UNAUTHORIZED);
Correct Answer: 501
Explanation: `ERROR_NOT_FOUND` is set to 404, `ERROR_SERVER` to 500, and `ERROR_UNAUTHORIZED` will be the next integer value after `ERROR_SERVER`, which is 501.
enum levels {LOW = -10, MEDIUM = 0, HIGH = 10, VERY_HIGH = HIGH + 5};
printf("%d", VERY_HIGH);
Correct Answer: 15
Explanation: `VERY_HIGH` is set to `HIGH + 5`, and since `HIGH` is 10, `VERY_HIGH` will be 15.
enum power {OFF, ON = 3, SLEEP, HIBERNATE = SLEEP + 2};
printf("%d", HIBERNATE);
Correct Answer: 7
Explanation: `ON` is set to 3, `SLEEP` is the next integer, which is 4, and `HIBERNATE` is set to `SLEEP + 2`, which is 6.
enum modes {MODE_A = 1, MODE_B, MODE_C = MODE_A + MODE_B};
printf("%d", MODE_C);
Correct Answer: 3
Explanation: `MODE_A` is 1, `MODE_B` is the next integer, which is 2, and `MODE_C` is the sum of `MODE_A` and `MODE_B`, which is 3.
enum test {A = 3, B, C = 3};
printf("%d %d", B, C);
Correct Answer: 4 3
Explanation: `A` is set to 3, so `B` will be the next integer, which is 4, and `C` is explicitly set to 3.
enum alphabet {A = 1, B = 2, C, D = C + 1};
printf("%d %d", C, D);
Correct Answer: 3 4
Explanation: `A` is 1, `B` is 2, `C` is the next integer, which is 3, and `D` is set to `C + 1`, which is 4.
enum planets {MERCURY = 1, VENUS, EARTH = 3, MARS, JUPITER = MARS + 2};
printf("%d %d", MARS, JUPITER);
Correct Answer: 4 6
Explanation: `MERCURY` is 1, `VENUS` is 2, `EARTH` is explicitly set to 3, `MARS` is the next integer, which is 4, and `JUPITER` is `MARS + 2`, which is 6.